FitVR
Team Size: 4
Role: VR Developer
Duration: 2021-11–2022-05
Tech Stack
Unity
C#
Oculus SDK
Blender
Firebase
Introduction
Project FitVR combines fitness and gaming to create an immersive workout experience. It motivates users to stay active by turning exercise into a fun and interactive activity.
Key Features
- Immersive Workouts: Virtual environments like beaches, mountains, and space stations for workouts.
- Gamification: Points, achievements, and leaderboards to keep users motivated.
- Customizable Routines: Personalized workout plans based on user preferences.
- Multiplayer Mode: Work out with friends in a shared virtual space.
Technical Insights
- Game Development: Built using Unity and C# for high-performance VR experiences.
- 3D Modeling: Created virtual environments and assets using Blender.
- VR Integration: Used Oculus SDK for seamless interaction with VR hardware.
- Backend: Firebase for user authentication, data storage, and real-time updates.
Challenges and Solutions
- Motion Sickness: Designed smooth transitions and optimized frame rates to minimize discomfort.
- User Engagement: Added gamification elements to keep users motivated.
- Hardware Compatibility: Ensured compatibility with multiple VR headsets.
Outcome
Project FitVR was showcased at a tech expo and received positive feedback for its innovative approach to fitness. It attracted interest from fitness enthusiasts and VR developers alike.